A multiagent system for physically bades rendering optimization

Autoren Carlos Gonzalez-Morcillo
Gerhard Weiß
L. Jimenez
D. Vallejo
J. Albusac
Titel A multiagent system for physically bades rendering optimization
Buchtitel Proc. 11th Int. Workshop on Cooperative Information Agents (CIA 2007)
Typ in Konferenzband
Verlag Springer
Serie Lecture Notes in Computer Science
Band 4676
Ort Delft, The Netherlands
Note System Innovation Award
ISBN 3540751181
Monat September
Jahr 2007
Seiten 149-163
SCCH ID# 714

Physically based rendering is the process of generating a 2D image from the abstract description of a 3D Scene. Despite the development of various new techniques and algorithms, the computational requirements of generating photorealistic images still do not allow to render in real time. Moreover, the configuration of good render quality parameters is very difficult and often too complex to be done by non-expert users. This paper describes a novel approach called MAgarRO (standing for “Multi-Agent AppRoach to Rendering Optimization”) which utilizes principles and techniques known from the field of multi-agent systems to optimize the rendering process. Experimental results are presented which show the benefits of MAgarRO-based rendering optimization.