A multiagent system for physically bades rendering optimization

Autoren Carlos Gonzalez-Morcillo
Gerhard Weiß
L. Jimenez
D. Vallejo
J. Albusac
TitelA multiagent system for physically bades rendering optimization
BuchtitelProc. 11th Int. Workshop on Cooperative Information Agents (CIA 2007)
Typin Konferenzband
VerlagSpringer
SerieLecture Notes in Computer Science
Band4676
OrtDelft, The Netherlands
NoteSystem Innovation Award
ISBN3540751181
MonatSeptember
Jahr2007
Seiten149-163
SCCH ID#714
Abstract

Physically based rendering is the process of generating a 2D image from the abstract description of a 3D Scene. Despite the development of various new techniques and algorithms, the computational requirements of generating photorealistic images still do not allow to render in real time. Moreover, the configuration of good render quality parameters is very difficult and often too complex to be done by non-expert users. This paper describes a novel approach called MAgarRO (standing for “Multi-Agent AppRoach to Rendering Optimization”) which utilizes principles and techniques known from the field of multi-agent systems to optimize the rendering process. Experimental results are presented which show the benefits of MAgarRO-based rendering optimization.