3D distributed rendering and optimization using free software
|Titel||3D distributed rendering and optimization using free software|
|Buchtitel||Proc. Int. Conf. on Free/Libre/Open Source Systems|
|Ort||Jerez de la Frontera, Spain|
|Note||Best Paper Award|
The media industry is demanding high fidelity images for their 3D synthesis projects. Rendering is the process by means of which a 2D image can be obtained from the abstract definition of a 3D scene. Despite the development of new techniques and algorithms, this process is computationally intensive and requires a lot of time to be done, specially when the source scene is complex or when photo-realistic images are required. This paper describes Yafrid (standing for Yeah! A Free Render grID) and MagArRO (Multi Agent AppRoach to Rendering Optimization) architectures developed in the University of Castilla-La Mancha for distributed rendering optimization.