3D distributed rendering and optimization using free software

Autoren Carlos Gonzalez-Morcillo
Gerhard Weiß
D. Vallejo
L. Jimenez
J.A. Fdez-Sorribes
Editoren
Titel3D distributed rendering and optimization using free software
BuchtitelProc. Int. Conf. on Free/Libre/Open Source Systems
Typin Konferenzband
VerlagUCA (Spain)
OrtJerez de la Frontera, Spain
NoteBest Paper Award
ISBN978-84-9828-124-8
MonatMarch
Jahr2007
Seiten52-66
SCCH ID#728
Abstract

The media industry is demanding high fidelity images for their 3D synthesis projects. Rendering is the process by means of which a 2D image can be obtained from the abstract definition of a 3D scene. Despite the development of new techniques and algorithms, this process is computationally intensive and requires a lot of time to be done, specially when the source scene is complex or when photo-realistic images are required. This paper describes Yafrid (standing for Yeah! A Free Render grID) and MagArRO (Multi Agent AppRoach to Rendering Optimization) architectures developed in the University of Castilla-La Mancha for distributed rendering optimization.