3D distributed rendering and optimization using free software
|Autoren|| C. Gonzales-Morcillo|
|Titel||3D distributed rendering and optimization using free software|
|Journal||European Journal of the Informatics Professional|
The media industry is demanding high fidelity images for 3D synthesis projects. One of the main phases is Rendering, the process in which a 2D image can be obtained from the abstract definition of a 3D scene. Despite developing new techniques and algorithms, this process is computationally intensive and requires a lot of time to be done, especially when the source scene is complex or when photo-realistic images are required. This paper describes Yafrid (standing for Yeah! A Free Render grID) and MagArRO (Multi Agent AppRoach to Rendering Optimization) architectures, which have been developed at the University of Castilla-La Mancha for distributed rendering optimization.